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| behavior | |
| 社会科学 | comportamento |
| 微软 | comportamento |
| Replication | |
| 药店 | Replicaçao |
| replication | |
| 一般 | autoduplicação; réplica |
| 生命科学 | replicação do ADN; duplicação do ADN |
| 数学 | replicação |
| 微软 | replicação |
| 自然科学 一般 | repetição |
| analog | |
| 社会科学 | analógico |
| 微软 | analógica |
| instruction | |
| 一般 | indicações |
| 医疗的 | instruções dadas pelo médico ao pessoal auxiliar |
| 微软 | instrução |
| 信息技术 技术 | instrução |
| nervous system | |
| 卫生保健 | sistema nervoso |
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| comportamento (A component that controls various run-time aspects of a service, an endpoint, a particular operation, or a client. Behaviors are grouped according to scope: common behaviors affect all endpoints globally, service behaviors affect only service-related aspects, endpoint behaviors affect only endpoint-related properties, and operation-level behaviors affect particular operations) | |||
| comportamento | |||
| |||
| comportamentos (Reusable components that encapsulate interactive behavior and can be applied to objects in an application. A behavior may contain some state, and may expose one or more commands) | |||
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Behavior : 25 短语, 10 学科 |
| 一般 | 1 |
| 农业 | 1 |
| 医疗的 | 2 |
| 卫生保健 | 2 |
| 国际货币基金组织 | 9 |
| 微软 | 5 |
| 环境 | 1 |
| 电子产品 | 1 |
| 统计数据 | 1 |
| 运输 | 2 |