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| behavior | |
| 微软 | viselkedés |
| intervention | |
| 药店 | beavatkozás |
| class | |
| 帆船(运动) | hajóosztály |
| 农业 | kategória; csoport; minőségi fokozat; osztály- |
| 微软 | osztály; tanóra; osztály |
| 运动的 | fokozat; osztály |
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| viselkedés (A component that controls various run-time aspects of a service, an endpoint, a particular operation, or a client. Behaviors are grouped according to scope: common behaviors affect all endpoints globally, service behaviors affect only service-related aspects, endpoint behaviors affect only endpoint-related properties, and operation-level behaviors affect particular operations) | |||
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| működési mód (Reusable components that encapsulate interactive behavior and can be applied to objects in an application. A behavior may contain some state, and may expose one or more commands) | |||
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Behavior : 3 短语, 1 学科 |
| 微软 | 3 |