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| συμπεριφορές f (Reusable components that encapsulate interactive behavior and can be applied to objects in an application. A behavior may contain some state, and may expose one or more commands) | |||
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| συμπεριφορά f | |||
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Behavior : 48 短语, 9 学科 |
| 农业 | 1 |
| 医疗的 | 36 |
| 卫生保健 | 1 |
| 微软 | 2 |
| 环境 | 2 |
| 电子产品 | 1 |
| 科学的 | 1 |
| 统计数据 | 2 |
| 运输 | 2 |