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| behavior | |
| Майкр. | beteende |
| intervention | |
| общ. | ingrepp |
| стат. | inskridande |
| фарма. англ. | intervention |
| class | |
| общ. | C радио. klass C |
| ИТ. обр.дан. | teckenklass |
| Майкр. | lektion; klass |
| мат. | klass |
| мед.-биол. | klass |
| фин. | optionsklass |
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| funktionaliteter (Reusable components that encapsulate interactive behavior and can be applied to objects in an application. A behavior may contain some state, and may expose one or more commands) | |||
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| betéende (A component that controls various run-time aspects of a service, an endpoint, a particular operation, or a client. Behaviors are grouped according to scope: common behaviors affect all endpoints globally, service behaviors affect only service-related aspects, endpoint behaviors affect only endpoint-related properties, and operation-level behaviors affect particular operations) | |||
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Behavior : 10 фраз в 8 тематиках |
| Майкрософт | 3 |
| Научный термин | 1 |
| Общая лексика | 1 |
| Окружающая среда | 1 |
| Сельское хозяйство | 1 |
| Статистика | 1 |
| Транспорт | 1 |
| Электроника | 1 |