module(In programming, a collection of routines and data structures that performs a particular task or implements a particular abstract data type. Modules usually consist of two parts: an interface, which lists the constants, data types, variables, and routines that can be accessed by other modules or routines, and an implementation, which is private (accessible only to the module) and which contains the source code that actually implements the routines in the module)
module(In programming, a collection of routines and data structures that performs a particular task or implements a particular abstract data type. Modules usually consist of two parts: an interface, which lists the constants, data types, variables, and routines that can be accessed by other modules or routines, and an implementation, which is private (accessible only to the module) and which contains the source code that actually implements the routines in the module); model(In Operations Manager, a software representation of hardware, software, services and other logical components that are in your environment. The model captures the nature of those components and the relationships between them); modulo(An arithmetic operation whose result is the remainder of a division operation. For example, 17 modulo 3 = 2 because 17 divided by 3 yields a remainder of 2. Modulo operations are used in programming)