Subject | German | English |
automat. | Algorithmus für quadratische Interpolation | algorithm for quadratic interpolation |
comp. | bilineare Pixel-Interpolation | bilinear pixel interpolation |
comp., MS | diskrete Interpolation | discrete interpolation (One of three methods used to describe how an animation transitions between values over its duration. This method produces a jump from one value to the next, without generating in-between values) |
comp., MS | Ease-In-Interpolation | ease-in interpolation (A kind of animation interpolation that modifies how the property value changes as time approaches the keyframe. A value of 100% would make the property change slow down as time approached the keyframe) |
comp., MS | Ease-Out-Interpolation | ease-out interpolation (A kind of animation interpolation that modifies how the property value changes as time moves away from the keyframe. A value of 100% would make the property change start slowly as time left the keyframe) |
gen. | Hermite-Interpolation | Hermite interpolation |
life.sc. | Interpolation von Höhenlinien | interpolation of contour lines |
opt. | Interpolation zwischen Höhenlinien | interpolation between contour lines |
el. | Interpolation zwischen Land- und Erdstrecken | interpolation between land and sea paths |
IT | Interpolations-Baustein | interpolation pulse generator |
IT | Interpolations-Baustein zum Steuern geometrischer Funktionen | interpolation pulse generator |
el. | Interpolations-Hilfssystem | auxiliary interpolating instrument |
math. | lineare Interpolation | straight-line interpolation |
comp., MS | lineare Interpolation | linear interpolation (One of three methods used to describe how an animation transitions between values over its duration. This method produces a constant rate of change) |
gen. | lineare Interpolation | linear interpolation |
el. | logarithmische Interpolation | logarithmic interpolation |
nat.sc. | mathematische Interpolation | mathematical interpolation |
IT | parabolische Interpolation | parabolic interpolation |
comp., MS | Spline-Interpolation | splined interpolation (One of three methods used to describe how an animation transitions between values over its duration. This method uses a Bezier curve to describe how the animation transitions between key frames. The Bezier curve starts at zero, which corresponds to the current key frame value, and ends at one (the next key frame's value). By altering the curve's two control points, you alter the animation's progress curve) |
tech. | zirkulare Interpolation | circular interpolation |