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Terms containing d | all forms | exact matches only
SubjectEnglishChinese simplified
comp., MSD-channelD 信道 (A separate channel of an Integrated Services Digital Network (ISDN) line that is used for ISDN signaling. For ISDN Basic Rate Interface (BRI), the D-channel is 16 kilobits per second (Kbps). For ISDN Primary Rate Interface (PRI), the D-channel is 64 Kbps)
comp., MS3-D column chart三维柱形图 (A column chart subtype that compares data points along two axes)
comp., MS3D display controller3D 显示控制器 (A display controller that supports 3D operations)
comp., MS3-D effect三维效果 (A diagramming capability that shows charts in three dimensions)
comp., MS3D model三维模型 (A computer simulation of a physical object in which length, width, and depth are real attributes: a model, with x-, y-, and z-axes, that can be rotated for viewing from different angles)
comp., MS3D object三维对象 (A digital representation of a three-dimensional object that can be rendered on a computer screen using specialized software. The most common file format is the .obj file format)
comp., MS3-D reference三维引用 (A reference to a range that spans two or more worksheets in a workbook)
comp., MS2-D shape二维形状 (A shape that has four selection handles that you can use to resize the shape proportionally)
comp., MS1-D shape一维形状 (Either a straight line you draw or a shape that has a beginning point and ending point and can be glued between two shapes to connect them)
comp., MS3-D walls and floor三维坐标轴 (The areas surrounding many 3-D chart types that give dimension and boundaries to the chart. Two walls and one floor are displayed within the plot area)
comp., MSRemoteFX 3D video adapterRemoteFX 3D 显示适配器 (The synthetic video driver that is installed on the virtual desktop. RemoteFX uses GPU Virtualization, a technology that exposes a virtual graphics device to a virtual machine, to expose a WDDM driver with the virtual desktop, and allows multiple virtual desktops to share a single GPU on a Hyper-V server. The virtual GPU is used to perform host side rendering of 3D and other content. This enables support for all graphics types by sending highly compressed bitmap images to the endpoint device in an adaptive manner)
comp., MSscene-coherent 3-D场景相干性三维设置 (The camera angles and light settings that you can use to control the orientation, shadow, and perspective for grouped shapes)
comp., MSviewport 3D三维窗口 (A control where you can author 3D content at design time on the artboard and then render it correctly at run time)
comp., MSWindows Flip 3DWindows 三维窗口切换 (A feature that allows users to use the scroll wheel on their mouse to flip through open windows in a stack, and quickly locate and select the one they want to work with)

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