Subject | English | Hebrew |
comp., MS | affine matrix transformation | טרנספורמציית מטריצה אפינית (A transformation consisting of any combination of linear transformations (rotation, scaling, or skew) followed by a translation) |
comp., MS | matrix data region | אזור נתוני מטריצה (A report item on a report layout that displays data in a variable columnar format) |
comp., MS | matrix organization | מטריצת ארגון (An organizational structure in which employees report to multiple managers for different purposes, such as to one manager for administrative purposes and to another for project purposes) |
comp., MS | probability and impact matrix | מטריצת הסתברות והשפעה (A common way to determine whether a risk is considered low, moderate, or high by combining the two dimensions of a risk, its probability of occurrence, and its impact on objectives if it occurs) |
comp., MS | responsibility matrix | מטריצת אחריות (A document that explicitly calls out the individual team members who are tasked with executing, reviewing, and approving work packages within a project) |
comp., MS | trade-off matrix | מטריצת חליפין (A tool for managing project trade-offs by portraying them in a matrix that reflects the three project variables (presented on the y axis) in the context of three decisions (presented on the x axis). The project variables are resources (people and money), schedule (time), and features (the product and its quality). These variables are sometimes presented as the trade-off triangle. The three decisions are whether to optimize, constrain, or accept a given variable. A change to one of the project variables requires that the team make a correction on one of the three sides to maintain project balance, including potentially the same side on which the change first occurred. For example, a decision to add a feature to a product may require that other features be removed if sufficient time and resources are unavailable to support their development) |
comp., MS | translation matrix | מטריצת תרגום (A matrix that transforms the current graphics path to the desired flattened path) |