Subject | English | Korean |
comp., MS | affine matrix transformation | 행렬 유사 변환 (A transformation consisting of any combination of linear transformations (rotation, scaling, or skew) followed by a translation) |
math. | Bartlett's matrix-identity | 바틀렛의 행렬 항등식 |
comp., MS | Basic Matrix | 기본 행렬형 (A SmartArt graphic layout used to show the relationship of components to a whole in quadrants. The first four lines of Level 1 text appear in the quadrants. Unused text does not appear, but remains available if you switch layouts) |
stat. | canonical matrix | 정준행렬 |
stat. | canonical matrix | 표준행렬 |
math. | canonical matrix | 정준행렬, 표준행렬 |
comp., MS | classification matrix | 분류표 (A chart that shows the accuracy of a data mining model or other statistical analysis by separately counting cases that were correctly and incorrectly classified) |
math. | complete correlation matrix | 완비완전상관행렬 |
stat. | complete correlation matrix | 완비상관행렬 |
math. | concentration matrix | 집중행렬 |
math. | correlation matrix | 상관행렬 |
math. | covariance matrix | 산포행렬, 퍼짐성 행렬 |
math. | covariance matrix | 공분산행렬 |
comp., MS | Cycle Matrix | 주기 행렬형 (A SmartArt graphic layout used to show the relationship to a central idea in a cyclical progression. Each of the first four lines of Level 1 text corresponds to a wedge or pie shape, and Level 2 text appears in a rectangular shape to the side of the wedge or pie shape. Unused text does not appear, but remains available if you switch layouts) |
stat. | design matrix | 계획행렬 |
math. | design matrix | 설계행렬, 계획행렬 |
stat. | design matrix | 설계행렬 |
math. | dispersion matrix | 산포행렬, 퍼짐성 행렬 |
stat. | dispersion matrix | 산포행렬 |
stat. | dispersion matrix | 퍼짐성 행렬 |
math. | dispersion matrix | 공분산행렬 |
comp., MS | dot-matrix printer | 도트 매트릭스 프린터 (A type of impact printer that produces characters made up of dots using a wire-pin print head) |
math. | doubly stochastic matrix | 이중확률행렬 |
math. | factor matrix | 요인 행렬 |
math. | Fisher information matrix | 피셔 정보 행렬 |
math. | Gramian matrix | Gramian 행렬 |
comp., MS | Grid Matrix | 눈금 행렬형 (A SmartArt graphic layout used to show the placement of concepts along two axes. Emphasizes the individual components rather than the whole. The first four lines of Level 1 text appear in the quadrants. Unused text does not appear, but remains available if you switch layouts) |
math. | Hadamard matrix | 하다마드 행렬 |
stat. | hat matrix | 모자행렬 |
math. | hat matrix | 해트 행렬, 모자행렬 |
stat. | hat matrix | 해트 행렬 |
math. | incidence matrix of design | 따름행렬설계 |
math. | information matrix | 정보행렬 |
math. | jump matrix | 도약 행렬 |
math. | Leslie matrix | Leslie 행렬 |
math. | loss matrix | 손실행렬 |
comp., MS | matrix data region | 행렬 데이터 영역 (A report item on a report layout that displays data in a variable columnar format) |
math. | matrix sampling | 행렬표집 |
math. | moment matrix | 적률행렬 |
math. | observed information matrix | 관측정보행렬 |
math. | pay-off matrix | 이득행렬 |
math. | precision matrix | 정밀도행렬, 정도행렬 |
stat. | precision matrix | 정도행렬 |
stat. | precision matrix | 정밀도행렬 |
comp., MS | probability and impact matrix | 가능성 및 영향 매트릭스 (A common way to determine whether a risk is considered low, moderate, or high by combining the two dimensions of a risk, its probability of occurrence, and its impact on objectives if it occurs) |
comp., MS | responsibility matrix | 책임 매트릭스 (A document that explicitly calls out the individual team members who are tasked with executing, reviewing, and approving work packages within a project) |
math. | scatterplot matrix | 산점도행렬 |
math. | stochastic matrix | 확률행렬 |
comp., MS | Titled Matrix | 제목 있는 행렬형 (A SmartArt graphic layout used to show the relationships of four quadrants to a whole. The first line of Level 1 text corresponds to the central shape, and the first four lines of Level 2 text appear in the quadrants. Unused text does not appear, but remains available if you switch layouts) |
comp., MS | trade-off matrix | 절충 매트릭스 (A tool for managing project trade-offs by portraying them in a matrix that reflects the three project variables (presented on the y axis) in the context of three decisions (presented on the x axis). The project variables are resources (people and money), schedule (time), and features (the product and its quality). These variables are sometimes presented as the trade-off triangle. The three decisions are whether to optimize, constrain, or accept a given variable. A change to one of the project variables requires that the team make a correction on one of the three sides to maintain project balance, including potentially the same side on which the change first occurred. For example, a decision to add a feature to a product may require that other features be removed if sufficient time and resources are unavailable to support their development) |
stat. | transition matrix | 추이행렬 |
math. | transition matrix | 전이행렬, 추이행렬 |
stat. | transition matrix | 전이행렬 |
comp., MS | translation matrix | 이동 매트릭스 (A matrix that transforms the current graphics path to the desired flattened path) |
math. | variance-covariance matrix | 분산공분산행렬 |