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Terms containing graphics | all forms | exact matches only
SubjectEnglishKorean
comp., MSbackground graphics mode배경 그림 모드 (A mode that defines how background colors are mixed with window or screen colors for text and bitmap operations)
comp., MScolor graphics adapter컬러 그래픽 어댑터 (A video adapter board introduced by IBM in 1981 capable of several character and graphics modes, including character modes of 40 or 80 horizontal characters (columns) by 25 vertical lines with 16 colors, and graphics modes of 640 horizontal pixels by 200 vertical pixels with 2 colors, or 320 horizontal pixels by 200 vertical pixels with 4 colors)
comp., MSComputer Graphics Metafile컴퓨터 그래픽 메타파일 (A software standard related to the widely recognized GKS (Graphical Kernel System) that provides applications programmers with a standard means of describing a graphic as a set of instructions for re-creating it. A graphics metafile can be stored on disk or sent to an output device; Computer Graphics Metafile provides a common language for describing such files in relation to the GKS standard)
comp., MSenhanced graphics adapter확장 그래픽 어댑터 (An IBM video display standard introduced in 1984. It emulates the Color/Graphics Adapter (CGA) and the Monochrome Display Adapter (MDA) and provides medium-resolution text and graphics. It was superseded by Video Graphics Display (VGA))
comp., MSgraphics memory그래픽 메모리 (A type of memory used by video cards to store information that will be displayed on a monitor. The amount of video memory dictates the maximum resolution and color depth available for the display)
comp., MSgraphics method그래픽 메서드 (A method in code that performs a graphics-related function such as drawing a line or shape or repainting a background with a solid color)
comp., MSgraphics platform그래픽 플랫폼 (The foundation technology by which a computer displays graphic images)
comp., MSgraphics primitive기본 그래픽 (A basic shape (a point, a line, circle, curve, or polygon) that a graphics adapter can manipulate as a discrete entity)
comp., MSgraphics processing unit그래픽 처리 장치 (A processor on a graphics card that is used as a video encoding accelerator)

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