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Terms containing buffer | all forms | exact matches only
SubjectEnglishTurkish
comp., MSback buffergeri arabellek (A nonvisible surface to which bitmaps and other images can be drawn while the primary surface displays the currently visible image)
comp., MSbuffer control blockarabellek denetim bloğu (An opaque structure in the cache manager that maintains state as a file system pins and releases data in the cache)
comp., MSbuffer overflowarabellek taşması (A condition that results from adding more information to a buffer than it was designed to hold. An attacker may exploit this vulnerability to take over a system)
comp., MSbuffer poolarabellek havuzu (A block of memory reserved for index and table data pages)
comp., MSbuffer sizearabellek boyutu (The size of the area of memory reserved for temporary storage of data)
comp., MScapture bufferyakalama arabelleği (The maximum size of the capture file. When the capture file reaches the maximum size, the oldest frames are removed to make room for newer frames (FIFO queue))
comp., MScommand bufferkomut arabelleği (An area in memory in which commands entered by the user are kept. A command buffer can enable the user to repeat commands without retyping them completely, edit past commands to change some argument or correct a mistake, undo commands, or obtain a list of past commands)
comp., MSexecute bufferyürütme arabelleği (A fully self-contained, independent packet of information that describes a 3-D scene. An execute buffer contains a vertex list followed by an instruction stream. The instruction stream consists of operation codes and the data that is operated on by those codes)
comp., MSfile bufferdosya arabelleği (A reserved portion of memory used to temporarily store data, pending an instruction to complete its transfer to or from a file)
comp., MSfront bufferön arabellek (Memory that is displayed on the monitor or other output device)
comp., MSindex bufferdizin arabelleği (An area of memory which holds a table that contains reference information pointing to vertices in your vertex buffer)
comp., MSprimary bufferbirincil arabellek (A buffer in which all data is mixed for the final time and then passed to the rendering device)
comp., MSstatic bufferstatik arabellek (A secondary sound buffer that contains an entire sound. Typically it is filled with data only once)
comp., MSstatic sound bufferstatik ses arabelleği (A section of memory that contains a complete sound. These buffers are convenient because the entire sound can be written once to the buffer)
comp., MSstencil bufferkalıp arabelleği (A buffer that contains stencil data)
comp., MSstreaming bufferakış arabelleği (A secondary sound buffer that contains only part of a sound. Its data must be refreshed as it is playing)
comp., MSstreaming sound bufferakışlı ses arabelleği (A small sound buffer that can play lengthy sounds because the application dynamically loads audio data into the buffer as it plays. For example, an application could use a buffer that can hold 3 seconds of audio data to play a 2-minute sound. A streaming buffer requires much less memory than a static buffer)
comp., MSz-bufferz arabelleği (A buffer that stores a depth value for each pixel in a scene. Pixels with a small z-value overwrite pixels with a large z-value)

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