Subject | English | Turkish |
comp., MS | DirectX Graphics Infrastructure | DirectX Graphic Infrastructure (The infrastructure that manages low-level graphics-related tasks, such as output adapter and swap chain configuration, and provides a common framework for managing virtualized graphics components and resources) |
comp., MS | DirectX Immediate Mode | DirectX Anında İşleme Modu (A rendering API in which client calls directly cause rendering of graphics objects to the display) |
comp., MS | DirectX Media Object | DirectX Media Nesnesi (A COM object that processes multimedia data streams from buffers allocated by the client) |
comp., MS | DirectX Retained Mode | DirectX Gecikmeli İşleme Modu (A COM-based scene graph API) |