Subject | English | Latvian |
comp., MS | accelerated graphics port | paātrinātā grafikas pieslēgvieta (A technology that provides a dedicated, high-speed port through which large blocks of 3-D texture data can be moved between the computer's graphics controller and system memory) |
comp., MS | background graphics mode | fona grafikas režīms (A mode that defines how background colors are mixed with window or screen colors for text and bitmap operations) |
comp., MS | DirectX Graphics Infrastructure | DirectX Graphic Infrastructure (The infrastructure that manages low-level graphics-related tasks, such as output adapter and swap chain configuration, and provides a common framework for managing virtualized graphics components and resources) |
comp., MS | Graphics Device Interface | grafisko ierīču interfeiss (An executable program that processes graphical function calls from a Windows-based application and passes those calls to the appropriate device driver, which performs the hardware-specific functions that generate output. By acting as a buffer between applications and output devices, GDI presents a device-independent view of the world for the application while interacting in a device-dependent format with the device) |
comp., MS | graphics memory | grafikas atmiņa (A type of memory used by video cards to store information that will be displayed on a monitor. The amount of video memory dictates the maximum resolution and color depth available for the display) |
comp., MS | graphics platform | grafikas platforma (The foundation technology by which a computer displays graphic images) |
comp., MS | super video graphics adapter | supervideografikas adapteris (A video standard established by BESA to provide high-resolution color display on IBM-compatible computers. The most commonly implemented SVGA standard is 1024 x 768 pixels color resolution) |