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Terms for subject Microsoft containing buffer | all forms | exact matches only
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back bufferπίσω buffer (A nonvisible surface to which bitmaps and other images can be drawn while the primary surface displays the currently visible image)
buffer control blockμπλοκ ελέγχου buffer (An opaque structure in the cache manager that maintains state as a file system pins and releases data in the cache)
buffer overflowυπερχείλιση buffer (A condition that results from adding more information to a buffer than it was designed to hold. An attacker may exploit this vulnerability to take over a system)
buffer poolχώρος συγκέντρωσης buffer (A block of memory reserved for index and table data pages)
capture bufferbuffer καταγραφής (The maximum size of the capture file. When the capture file reaches the maximum size, the oldest frames are removed to make room for newer frames (FIFO queue))
execute bufferbuffer εκτέλεσης (A fully self-contained, independent packet of information that describes a 3-D scene. An execute buffer contains a vertex list followed by an instruction stream. The instruction stream consists of operation codes and the data that is operated on by those codes)
front bufferεμπρός buffer (Memory that is displayed on the monitor or other output device)
index bufferbuffer ευρετηρίου (An area of memory which holds a table that contains reference information pointing to vertices in your vertex buffer)
primary bufferπρωτεύον buffer (A buffer in which all data is mixed for the final time and then passed to the rendering device)
static bufferστατικό buffer (A secondary sound buffer that contains an entire sound. Typically it is filled with data only once)
static sound bufferστατικό buffer ήχου (A section of memory that contains a complete sound. These buffers are convenient because the entire sound can be written once to the buffer)
stencil bufferbuffer ίχνους (A buffer that contains stencil data)
streaming bufferbuffer ροής (A secondary sound buffer that contains only part of a sound. Its data must be refreshed as it is playing)
streaming sound bufferbuffer ήχου ροής (A small sound buffer that can play lengthy sounds because the application dynamically loads audio data into the buffer as it plays. For example, an application could use a buffer that can hold 3 seconds of audio data to play a 2-minute sound. A streaming buffer requires much less memory than a static buffer)