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Terms containing Animation | all forms | exact matches only
SubjectEnglishTurkish
comp., MSanimation effectanimasyon efekti (A special visual or sound effect added to text or an object. For instance, a user can have the text bullet points fly in from the left, one word at a time, or hear the sounds of applause when a picture is uncovered)
comp., MSanimation interpolationanimasyon ilişkilendirme (A kind of interpolation that animates the property values between successive key times)
comp., MSAnimation LibraryAnimasyon Kitaplığı (A library that developers can use in their applications throughout the new Windows user interface)
comp., MSAnimation PainterAnimasyon Boyacısı (A feature that replicates the animation associated with a source object to one or more target objects)
comp., MSanimation resourceanimasyon kaynağı (An animation storyboard that is encapsulated in such a way that it can be reused elsewhere in your application)
comp., MSanimation styleanimasyon stili (An abstract grouping of similar animation effects)
comp., MSanimation timeranimasyon süreölçeri (A component to provide timing services used in conjunction with the animation manager. It dynamically throttles the frame rate based on application and system load or in low-power mode)
comp., MSanimation workspaceanimasyon çalışma alanı (A user interface area where animations are composed)
comp., MSdependent animationbağımlı animasyon (An animation that changes the value of a property and runs on the UI thread)
comp., MShandoff animationiletimli animasyon (A method of blending animation storyboards together so that the transition is smooth. For example, if one animation is running when interrupted by a second animation that modifies the same property, the second animation picks up at the current value of the animated property instead of jumping to a static starting point. This is achieved by not setting a keyframe at the 0-second mark of the second animation)
comp., MSindependent animationbağımsız animasyon (An animation that changes the value of a property and runs on a separate, hardware-accelerated system thread)
comp., MSreal-time animationgerçek zamanlı animasyon (Computer animation in which images are computed and updated on the screen at the same rate at which the objects simulated might move in the real world. Real-time animation allows dynamic involvement by the user because the computer can accept and incorporate keystrokes or controller movements as it is drawing the next image in the animation sequence. Arcade-style animation (such as in a flight simulator program) makes use of real-time animation in translating game plays into on-screen actions. In contrast, in animation done in virtual time, image frames are first calculated and stored and later replayed at a higher rate to achieve smoother movement)
comp., MSrecalculation animationyeniden hesaplama animasyonu (An animation effect that plays when the value of a cell is recalculated. The old value slides out of the bottom as the new value slides in from the top)
comp., MSSketchFlow AnimationSketchFlow Animasyonu (A feature that enables on-the-fly animations in prototypes to represent the behavior of the application when in use)