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συμπεριφορές f (Reusable components that encapsulate interactive behavior and can be applied to objects in an application. A behavior may contain some state, and may expose one or more commands) | |||
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συμπεριφορά f |
Behavior : 48 phrases, 9 sujets |
Agriculture | 1 |
Électronique | 1 |
Environnement | 2 |
Médical | 36 |
Microsoft | 2 |
Scientifique | 1 |
Soins de santé | 1 |
Statistiques | 2 |
Transport | 2 |