behavior | |
micr. | chování |
replication | |
landwirt. | iterace; opakování |
analog | |
Bauw. | analogon |
instruction | |
Autom. | instrukce; příkaz; rozkaz |
Bauw. | instruktáž |
Forst | instrukce; pokyn |
landwirt. | návod; směrnice |
nervous system | |
Anat. | nervová soustava |
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chování (Reusable components that encapsulate interactive behavior and can be applied to objects in an application. A behavior may contain some state, and may expose one or more commands) | |||
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chování (A component that controls various run-time aspects of a service, an endpoint, a particular operation, or a client. Behaviors are grouped according to scope: common behaviors affect all endpoints globally, service behaviors affect only service-related aspects, endpoint behaviors affect only endpoint-related properties, and operation-level behaviors affect particular operations) |
Behavior : 5 Phrasen in 2 Thematiken |
Bauwesen | 1 |
Microsoft | 4 |